Nemes
Sep 16 2008, 12:16 PM
It's no big secret that OS X's OpenGL implementation is lacking in performance and has enough bugs to start a (small) bug farm, so I'm curious if anyone knows what that detail from the 10.5.5 patch notes entails. Does anyone know what exactly Apple has done to their graphics stuff in this version of Leopard, and if this means they're (finally) going to take all of this more seriously?
dsc106
Sep 16 2008, 03:12 PM
I'm wondering if it has anything to do with the recent OpenGL 3?
Nemes
Sep 17 2008, 01:35 AM
It shouldn't, that's scheduled for 10.6
ludacrisvp
Sep 19 2008, 06:28 AM
According to a user on the apple discussion site the CineBench Benchmark has improved by about 25% since 10.5.4.
http://discussions.apple.com/thread.jspa?threadID=1689385