Changes for 1.6 final since 1.5b test 3
General:
+ Now compiles as a Universal Binary
Pcsx:
+ Changes to freeze file support - old freeze files will probably no longer work
+ Fixed x86 dynarec core to be compatible with the Mac OS X ABI
+ Merged changes from PCSX 1.6 beta
+ Misc code cleanups
+ Fixed a few bugs in psxBios simulation
+ Made further progress toward making the timing of ppc dynarec and regular mode exactly the same. This also fixed a potential compatibility problem with the ppc dynarec core
+ Fixed handling of self-modified code to work faster in certain cases in the ppc dynarec core (FF7 battles + more)
+ Now statically links with libdl which means the emu should now really work under Mac OS X 10.2
HIDInput:
+ Removed from the default PCSX package after changing the license to a non-GPL compatible license.
SimpleInput:
+ Renaming of ASimpleInput to SimpleInput
CDDeviceInterface:
+ Fixed bug that could cause an incorrect sector to be read from the CD-ROM under rare circumstances
+ Now uses the DiskArbitration Framework to gain complete control over CD's while playing. As a consequence games with CD audio should function in Mac OS X 10.4 again.
Known Issues:
* Missing input from iShock II controller on PPC
* Switching controller plugins while a game is running might make PCSX stall
* x86 dynarec core can cause crashes in certain games
* Freeze files are currently broken
* CD-audio playback is jerky
* Sound playback is jerky at times
Download: Here
if you test it, please post your result.